Meanwhile, the Windows 10 background infrastructure itself is currently not fit for purpose in hosting larger PC titles - or even downloading and installing them smoothly. It completely lacks the ability for users to tweak, mod and adjust game files (which would really help us in addressing some of Gears PC's fundamental issues), while the lack of support for often essential driver-level GPU functionality also compromises the ability for users to whip the gameplay experience into shape. Unfortunately, right now, it's difficult to avoid the sense that UWP simply isn't ready to host ambitious triple-A titles. It's all been a bit of trial to be honest, and that's a shame as we rather enjoyed the Xbox One version, and hoped for even better things from the PC port.
In getting the game up and running, we encountered more issues than just about any other PC game we've played over the past year - a disappointing state of affairs considering Microsoft's ambitions for UWP. Gears of War: Ultimate Edition is the first big PC game to be released exclusively as a Universal Windows Platform application and its problematic release highlights some of the key challenges Microsoft faces in moving forward with its storefront.